Autodesk MOTIONBUILDER Real-time 3D character animation

In a time when 3D software packages are all trying to be all things to all people, Alias has focused its technology and resources on building a product that does one thing really well. MOTIONBUILDER was specifically designed to create 3D character animation. This focused approach means that Alias is committed to providing artists with tools that help streamline their creative work, not ones that get in the way. With MOTIONBUILDE, 3D animators can transcend the tools and focus on what’s really important – creating the best-quality content possible on time and on budget.

Alias MOTIONBUILDER has everything artists need today to create tomorrow's life-like character animation, including an intuitive user interface, a streamlined workflow, and a wide range of advanced real-time animation tools.

MOTIONBUILDER™ is the only real-time 3D character animation software on the market today. There is no faster way to animate 3D characters than with MOTIONBUILDER™. Real-time 3D animation means that there is no waiting for rendering to see what your outcome will be. There are no limited resolution or limited frame-rate previews. What you see is what you get. You playback the animation as it will look as a finished product, so you know exactly what you are getting every time. Real-time 3D animation means projects have a shorter time to market and thus a quicker return on investment. Drag and drop approach

MOTIONBUILDER's™ drag and drop approach to 3D character animation is fast and easy to use. Artists create in MOTIONBUILDER™ using many of the same concepts that are widely used in current 2D content creation packages. There is as much or as little control over parameters as the artist desires. Features like automatic character rigging and motion blending let you use content from a variety of sources in the same easy-to-use work environment. Intuitive approach to content creation

MOTIONBUILDER's™ intuitive, contextual approach to content creation significantly lowers its learning curve. When objects or elements are selected, the tools and properties for that object or element become instantly available in the interface. The tools that you would need to modify any of those elements are automatically ready for you to use.

Character IK MOTIONBUILDER™ is the only real-time 3D character animation software on the market today. There is no faster way to animate 3D characters than with MOTIONBUILDER™. Real-time 3D animation means that there is no waiting for rendering to see what your outcome will be. There are no limited resolution or limited frame-rate previews. What you see is what you get. You playback the animation as it will look as a finished product, so you know exactly what you are getting every time. Real-time 3D animation means projects have a shorter time to market and thus a quicker return on investment.

Real-Time Viewer MOTIONBUILDER has a full complement of animation tools, including a multi-layer FCurve editor packed with controls for tweaking your control rig and keyframe animations at the raw data level. With MOTIONBUILDER's real-time viewer, you can modify, shrink, expand, or change the timing of your animations without processing.

Looping & Blending MOTIONBUILDER's™ drag and drop approach to 3D character animation is fast and easy to use. Artists create in MOTIONBUILDER™ using many of the same concepts that are widely used in current 2D content creation packages. There is as much or as little control over parameters as the artist desires. Features like automatic character rigging and motion blending let you use content from a variety of sources in the same easy-to-use work environment.

Constraints Tracks Layout MOTIONBUILDER's Story settings let you schedule audio clips, constraints, commands, and video clips using a track-based, color-coded graphical interface. By overlapping two constraints that affect the same character, you can blend between constraints and create new animations without having to set a single keyframe. When used in conjunction with the Properties window, all parameters are easily manipulated

Autodesk

Motionbuilder

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